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Bad company 2 server now updated to Version R19,
map white pass now added to Rush rotation.
Posted on: Sunday, August 01, 2010 Read More... (34 reads)
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Persistent stats now available on CLF BFBC2 server.
To access your stats play at least 1 round and then type !rank
Posted on: Saturday, June 19, 2010 Read More... (73 reads)
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The next release of the game client is currently in QA.
EA will be performing another synchronized client/server update. It is expected to take place early next week.
The client update will be roughly 500MB in size.
Changelog:
Server - Some potential sources for lag/rubberbanding have been eliminated
Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
Server - Log file for server admins: all remote admin interface commands/events are logged
Server - Log file for server admins: major server events + all chat messages are logged
Server - Idle kick is controllable
Server - Profanity filter can be disabled
Server - Teamkill-kick system is controllable
Server - Ticket counts and bleed rate are controllable per-level
Server - Infantry only mode available per-level
Server - Initial spawn delay and respawn delay are adjustable
Server - Server description can be up to 400 characters, and use "|" for line breaks
Server - Banlist can contain up to 10.000 entries
Server - reduced latency in packet handling
Admin Interface - fixed the player.onKill spam that occasionally happened
Admin Interface - ensured that player.onJoin events always report the player name
Admin Interface - events triggered when people spawn
Admin Interface - much more info on kills
Admin Interface - detailed stats are reported at end-of-round
Gameplay - Various minor level bugfixes
Gameplay - Helicopter handling has been tweaked
Gameplay - Weapon tweaks have been implemented based on PC public feedback
Gameplay - Fixed technical hang when a crate was armed outside of the combat area
Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
Gameplay - Countermeasures can be fired when driving a helicopter
Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
Gameplay - Advanced Spotting scope works better
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
Server Browser – Added support for retrieving update progress
Server Browser - Now refreshes information
Server Browser - Join queue system when attempting to join a full server
Server Browser - all settings are automatically saved between sessions
Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well
Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
Client - Fixed some crashes
Client - Toggle/hold crouch is user controllable
Client - Toggle/hold zoom is user controllable
Client - Vsync bugfixed for DX10/DX11
Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
Client - Improved Play Now functionality
Client - Removed K/D ratio and Skill Level filters
Client - Any points you get while being dead will be added to your score
Client - Reduced negative mouse acceleration
Client - More informative disconnection/kick reasons
Posted on: Friday, May 07, 2010 Read More... (84 reads)
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Battlefield Bad Company 2 - Updated to R8
Bad Company 2 server has been updated to version R8 this build includes a number of crash fixes, so we hope server will be more stable now.
The full change list is:-
Workaround for the "player manages to join server twice" crash. Now the server detects this and refuses the player entry. Client might hang but it will not take down the server as well.
Workaround for the "cannot join player to any team" crash. Teams might get uneven, most notably SQDM sessions with 5v3 players, but the server should no longer crash.
Game sends PB output to pbucon (so pb webtool can be used to run PB commands and see their results)
Posted on: Thursday, March 25, 2010 Read More... (150 reads)
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New Bad Company 2 Server up.
Posted on: Friday, March 05, 2010 Read More... (245 reads)
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Posted on: Friday, February 26, 2010 Read More... (236 reads)
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Posted on: Monday, February 15, 2010 Read More... (213 reads)
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New Battlefield Bad Company 2 server 32 slot + Teamspeak
pre orderd for when the game is released.
Server ip + info at a latter date.
Posted on: Thursday, February 11, 2010 Read More... (220 reads)
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Site registration is only for prospective [CLF] members.
If you would like to become a [CLF] clan member please
post in the public recruitment forum.
Public registration is not needed to post on public forums.
Posted on: Wednesday, February 10, 2010 Read More... (211 reads)