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        <title>News - CLF Clan</title>
        <description></description>
        <link>http://www.clfclan.net/</link>
        <lastBuildDate>Wed, 08 Sep 2010 01:41:02 -0500</lastBuildDate>
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        <item>
            <title>Server updated</title>
            <link>http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=9</link>
            <description><![CDATA[<p>Bad company 2 server now updated to Version R19,</p>
<p>&nbsp;map white pass now added to Rush rotation.</p>]]></description>
            <author> no_email@example.com (picard17)</author>
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        </item>
        <item>
            <title>Server stats</title>
            <link>http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=8</link>
            <description><![CDATA[<p>
<table border="0" cellspacing="0" summary="ClanForge News" cellpadding="2" style="width: 100%">
    <tbody>
        <tr>
            <td class="newsarticle">
            <p><b>Persistent stats now available on CLF BFBC2 server.</b></p>
            <p><b>To access your stats play at least 1 round and then type&nbsp; &nbsp;!rank</b></p>
            </td>
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        <tr>
            <td>&nbsp;</td>
            <td class="newsline">&nbsp;</td>
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</p>]]></description>
            <author> no_email@example.com (picard17)</author>
            <guid isPermaLink="false">http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=8</guid>
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            <title>Server + client update</title>
            <link>http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=7</link>
            <description><![CDATA[<p>The next release of the game client is currently in QA.<br />
<br />
EA will be performing another synchronized client/server update. It is expected to take place early next week.<br />
<br />
The client update will be roughly 500MB in size.<br />
<br />
<br />
Changelog:<br />
<br />
Server - Some potential sources for lag/rubberbanding have been eliminated<br />
Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2<br />
Server - Log file for server admins: all remote admin interface commands/events are logged<br />
Server - Log file for server admins: major server events + all chat messages are logged<br />
Server - Idle kick is controllable<br />
Server - Profanity filter can be disabled<br />
Server - Teamkill-kick system is controllable<br />
Server - Ticket counts and bleed rate are controllable per-level<br />
Server - Infantry only mode available per-level<br />
Server - Initial spawn delay and respawn delay are adjustable<br />
Server - Server description can be up to 400 characters, and use &quot;|&quot; for line breaks<br />
Server - Banlist can contain up to 10.000 entries<br />
Server - reduced latency in packet handling<br />
<br />
Admin Interface - fixed the player.onKill spam that occasionally happened<br />
Admin Interface - ensured that player.onJoin events always report the player name<br />
Admin Interface - events triggered when people spawn<br />
Admin Interface - much more info on kills<br />
Admin Interface - detailed stats are reported at end-of-round<br />
<br />
Gameplay - Various minor level bugfixes<br />
Gameplay - Helicopter handling has been tweaked<br />
Gameplay - Weapon tweaks have been implemented based on PC public feedback<br />
Gameplay - Fixed technical hang when a crate was armed outside of the combat area<br />
Gameplay - &quot;Victory is near&quot; message was shown for the wrong team on Valpara&iacute;so, this has been fixed<br />
Gameplay - Countermeasures can be fired when driving a helicopter<br />
Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced<br />
Gameplay - Advanced Spotting scope works better<br />
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)<br />
<br />
Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings<br />
Server Browser &ndash; Added support for retrieving update progress<br />
Server Browser - Now refreshes information<br />
Server Browser - Join queue system when attempting to join a full server<br />
Server Browser - all settings are automatically saved between sessions<br />
Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well<br />
<br />
Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes<br />
Client - Fixed some crashes<br />
Client - Toggle/hold crouch is user controllable<br />
Client - Toggle/hold zoom is user controllable<br />
Client - Vsync bugfixed for DX10/DX11<br />
Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag<br />
Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in &quot;EOR- unlock progression&quot;-screen<br />
Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log<br />
Client - Improved Play Now functionality<br />
Client - Removed K/D ratio and Skill Level filters<br />
Client - Any points you get while being dead will be added to your score<br />
Client - Reduced negative mouse acceleration<br />
Client - More informative disconnection/kick reasons</p>]]></description>
            <author> no_email@example.com (picard17)</author>
            <guid isPermaLink="false">http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=7</guid>
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            <title>Server update</title>
            <link>http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=6</link>
            <description><![CDATA[<p><strong>Battlefield Bad Company 2 - Updated to R8<br />
</strong><br />
Bad Company 2 server has been updated to version R8 this build includes a number of crash fixes, so we hope&nbsp; server will be more stable now.<br />
&nbsp;</p>
<div>The full change list is:-
<p>&nbsp;</p>
<ul>
    <li>Workaround for the &quot;player manages to join server twice&quot; crash. Now the server detects this and refuses the player entry. Client might hang but it will not take down the server as well.</li>
    <li>Workaround for the &quot;cannot join player to any team&quot; crash. Teams might get uneven, most notably SQDM sessions with 5v3 players, but the server should no longer crash.</li>
    <li>Game sends PB output to pbucon (so pb webtool can be used to run PB commands and see their results)</li>
</ul>
</div>]]></description>
            <author> no_email@example.com (Picard17)</author>
            <guid isPermaLink="false">http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=6</guid>
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            <title>Bad company 2 server</title>
            <link>http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=5</link>
            <description><![CDATA[
New Bad Company 2 Server up.

<center><a target="_blank" href="http://www.gametracker.com/server_info/85.236.102.74:26767/"><img border="0" alt="" width="350" height="20" src="http://cache.www.gametracker.com/server_info/85.236.102.74:26767/b_350x20_C323957-202743-F19A15-111111.png" /></a> </center>]]></description>
            <author> no_email@example.com (picard17)</author>
            <guid isPermaLink="false">http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=5</guid>
        </item>
        <item>
            <title>Bad Company 2 PC Walkthrough</title>
            <link>http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=4</link>
            <description><![CDATA[
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            <author> no_email@example.com (picard17)</author>
            <guid isPermaLink="false">http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=4</guid>
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        <item>
            <title>Beta map tutorial</title>
            <link>http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=3</link>
            <description><![CDATA[<br><center><object width="480" height="295">
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            <author> no_email@example.com (picard17)</author>
            <guid isPermaLink="false">http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=3</guid>
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            <title>SERVER INFO</title>
            <link>http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=2</link>
            <description><![CDATA[<p>New Battlefield Bad Company 2 server 32 slot + Teamspeak</p>
<p>pre orderd for when the game is released.</p>
<p>Server ip + info at a latter date.</p>]]></description>
            <author> no_email@example.com (picard17)</author>
            <guid isPermaLink="false">http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=2</guid>
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            <title>Site info</title>
            <link>http://www.clfclan.net/modules.php?name=News&amp;file=article&amp;sid=1</link>
            <description><![CDATA[<p><span style="color: #3366ff">Site registration is only for prospective [CLF] members.</span></p>
<p><span style="color: #3366ff"> If you would like to become a [CLF] clan member please </span></p>
<p><span style="color: #3366ff">post in the public recruitment forum.</span></p>
<p><span style="color: #3366ff">Public registration&nbsp;is not needed&nbsp;to post on&nbsp;public forums.</span>&nbsp;</p>]]></description>
            <author> no_email@example.com (picard17)</author>
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